Wednesday, November 3, 2010

The Prime Minister's Witch

Thanks guys for the comments on the last one.

Fantastic animator this guy. And he's obsessed with the best so you can't go wrong there:

Monday, October 18, 2010

Monday, March 1, 2010

By the light of the fireflies ...

I'm not able to test this on another monitor so the dark values might all be crunched together for you. I hope not. It sure is annoying how varied monitors and their settings are. Although, some of my favorite artists can do a dark image that looks good on any monitor. I have this feeling that if your value range and value arrangement are both solid nothing but the worst monitor (and maybe not even then) can destroy it.

Thursday, February 25, 2010

Eerily quiet ...

Thanks everybody who takes the time to check out my blog. I appreciate it! And I doubly appreciate the comments that are left. On another note, I can't keep up with all the Red Dead news we're putting out now so I'm abandoning putting all the updates here. Just check out the official Red Dead page and check back often. I'm actually looking forward to playing this game proper as a gamer when we finish it all up. It's pretty cool.

Monday, February 22, 2010

Workshop post mortem

The character design workshop went well other than there not being a microphone for me. I guess the people in the back had a really hard time hearing me and it was really distracting having to remember to raise my voice as loud as was needed. It felt like I needed to shout for them to hear me. It would have been easier were I standing in front just lecturing but I was hunched over a computer trying to draw too ... I'll need a mic for the next workshop I do. Other than that though I thought the presentation and demo went well. The turnout was pretty good and I'm appreciative of all the people who came. I hope it was instructional/inspiring for them as that's what I was shooting for. My favorite workshops always hit those two points for me. The format worked pretty well. I lectured on broad character design principles for the first 30 minutes and then spent about 30 minutes demoing random head sketches and talking a bit on the importance of the head/face as the focal point of a character. After that I spent the next hour turning one of those heads into a full character sketch (the girl on my sketch page with her hand on her hip). So that was the first half of the workshop and then we took a short break. After the break I showed some sketches I'd done the night before (those other sketches next to the girl plus the pirate sketch) and took a poll to see if people preferred I paint up the girl I'd just sketched or the pirate. The pirate won so I spent the next hour and a half painting the pirate up to the level you see here. The last half hour I spent on student paint/draw overs. Some of the students had put their own character paintings in a folder and I had time to draw/paint over two of them. I had a great time and hope to do more of these types of things in the future. Thanks again to all of you who came!

Tuesday, February 9, 2010

Character Design Workshop

I'm doing a character design workshop in a week and a half on the 20th of this month. It's primarily for students but also open to the public so I'm mentioning it here. It'll be down at the Art Institute of San Diego, Saturday the 20th from 1-5pm and it costs $20 to attend. Basically I'll lecture a bit and demo a bit. Call ahead to the school or swing by (if there's still room).

Monday, February 1, 2010

One Year

My youngest is turning a year old and I did this of her. A bit different than the one I did of my oldest a few years back. In other news we released another gameplay trailer for Red Dead, this one highlighting the weapons and combat.