Sunday, November 2, 2014
Wednesday, October 22, 2014
Sunday, October 12, 2014
Tuesday, September 30, 2014
Wednesday, September 17, 2014
Tuesday, August 19, 2014
Sunday, July 6, 2014
Saturday, May 17, 2014
This was another study when I was trying to figure out the architectural styling of the Volge. Like with the other stuff we were working backwards from the show's characters to how these guys built their hives, which hadn't been addressed on the show yet.
Wednesday, May 7, 2014
The Volge from Defiance were a weird thing. They're bio mechanical but the mechanical parts that the show side designed were straight mechanical in a lot of ways, like bolts and wires. They were supposed to be sort of hive minded and living underground, like ants I guess. This sketch illustrated the idea that they have machines but the machines are Volge types themselves, birthed for a specific purpose. The mechanical bits are formed not in a factory condition but 'sculpted' from the spit of these creatures as it dries. The concept is a stretch I admit but we were designing function after form, which is never easy.
Friday, May 2, 2014
This is a sketch from back on Defiance of a Volge chamber within their hive. I've got some others I'll dig up ... They had this biomechanical thing going on that had more structure than you usually see with this sort of thing. I thought that was a unique angle to play up.
Wednesday, April 30, 2014
Wednesday, November 6, 2013
Sunday, October 27, 2013
Tuesday, October 22, 2013
Sunday, September 29, 2013
Ok, so now suppose you're back up on the surface, above the trenches or buried underworld. In a natural field you may find (besides foliage and boulders) rooftop artifacts from the buried buildings. It's such a strange juxtaposition, the natural and the manufactured but also seeing rooftops under your feet. Rooftop ventilation holes are suddenly like sinkholes and caves, ready for exploring!
I really like the backgrounds in this person's gallery: http://arsenixc.cghub.com/
Saturday, September 21, 2013
Continuing from my last post, what if you went down into these urban canyons to explore? The possibilities are exciting huh?
Check this guy out! I love how he draws. For one, it's really good but he also has a nice style or personal sensibility: http://shanyar.cghub.com/
Saturday, September 14, 2013
Some of the shots in Oblivion inspired this sketch. What an interesting idea huh? What if cities, which we think of as vertical, rising above us, were suddenly experienced as canyons? It's an unexpected flip on expectations.
I rather liked Oblivion. Granted I rented it with low expectations which is always a good setup for me. I happen to like many movies I may not have had I been hyped and paid out the wazoo in a theater for. For instance, I saw Elysium that way a few weeks ago and was bored out of my mind. It was just a waste of my time mostly. But, maybe I would have appreciated it more if I'd rented it with low expectations. I watched Oblivion a week afterwards and it felt refreshing compared to Elysium. I didn't think it was a great movie but it was interesting and engaging. As a sci-fi it showed me new things and fascinated me. What did you think of both?
I may have linked this guy before but check out that new sketch! I love it: http://pelengart.livejournal.com/
Tuesday, September 3, 2013
I think the composition got a little flat and there's some other weirdness I'll have to watch out for next time. I really wanted the ship panels to feel less structured than we build and more organic as a way of selling that it was alien in nature. As always, let me know if you have any thoughts on it.
I work with Raul Cabrales now and I find his work incredibly genuine feeling. He's a fantastic draftsman and painter. On the side he does some personal stuff for his blog. Check it out: http://rcabralesconceptart.blogspot.com/
Wednesday, August 28, 2013
The top guy is a foot soldier, a lethal warrior. The next one is a sniper that conceals himself with a cloak like the Predator's. The bottom sketches were my initial ideas for this alien military unit. The armor was initially inspired by a mix of samurai, Navajo masks and insects. The final designs changed a lot though as this project was collaborative. Maybe I'll explore my initial inspiration on my own sometime.
Tek is really talented and I imagine you'll appreciate his blog: http://tekkoman.blogspot.com/
Thursday, August 1, 2013
Here's a loose illustration, more of an elaborate sketch really. I was impatient on this one, dabbling in how successful an illustration can be even if left unresolved in areas. I passionately admire art that straddles that line, but I don't have a good handle on doing it myself. As a concept artist the final presentation is never of chief importance so it isn't something I've felt pressured to resolve. However, whenever I see an artist do it well I fall in love.
I like this guy's stuff!